about // bio

I'm a multidisciplinary designer working across identity, digital interfaces, illustration, and art direction. My work focuses on turning concepts into systems, building visuals that carry meaning, and making every detail hold together visually, conceptually, and across every scale.

My background spans graphic design, performing arts, education, branding, print production, accessibility, and digital design. Before moving deeper into design, I spent years in dance and creative instruction, which shaped the way I think about rhythm, composition, pacing, and how people experience visual work. That foundation still influences how I build projects today, whether I'm designing a brand identity, structuring a website, developing a publication system, or creating an immersive concept.

Professionally, I've worked across higher education, freelance branding, performing arts marketing, editorial design, and accessibility-focused design systems. I've created large-scale print pieces, social media systems, brand guides, digital interfaces, compliance documents, campaign assets, and portfolio-driven conceptual work. I'm especially interested in projects that combine structure with atmosphere: systems that are functional, visually distinct, and built around a strong central idea.

My current work sits between brand design, digital experience, and art direction. I like building worlds around ideas, then translating those worlds into usable systems: websites, printed artifacts, interface concepts, visual identities, and campaign materials. Whether the project is practical, experimental, or somewhere between the two, I care about clarity, cohesion, and the details that make a visual system feel intentional.

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